Bad North Mac

Bad North Mac Crack is a charming but brutal real-time tactics roguelite. Defend your idyllic island kingdom against a horde of Viking invaders, as you lead the desperate exodus of your people. Command your loyal subjects to take full tactical advantage of the unique shape of each island.

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  • System Requirements
  • Features
  • Screenshots
  • Whats new?

Bad North Mac Crack




Size: 160.7 MB

  • OS: OS X 10.8+
  • Processor: 2,93 GHz Intel core i7
  • Memory: 4 GB RAM
  • Graphics: ATI Radeon HD 5750 1GB
  • Storage: 200 MB available space
  • Sound Card: Yes

  • Real-time tactics rogue-lite: Position and relocate your troops to fend off the Vikings, who each have their own counters to the threats you pose. Pick your battles and plan your evacuations carefully! Lose a commander and they’re gone forever; lose everything, and it’s game over!
  • The intelligent unit controls: You command the broad strokes of your defenses and monitor positioning — your soldiers do the rest, navigating and engaging intuitively in response to the situation at hand.
  • Procedurally-generated islands: Each island is both stylistically charming and unique in its layout. Plan your strategies around every nook and cranny, for you only get one chance to save them from the enemy invasion.
  • Unlockable upgrades: A stronger, smarter defense leads to greater rewards. Use these to develop your subjects from a ragtag militia into seasoned warriors.

Bad North Crack Mac

New Features

  • Added Easy Difficulty mode
  • Added Controller layout cheatsheets
  • Loadout / Deployment order is retained from turn to turn
  • The game will detect if you trap yourself on the campaign map and trigger a game over

Bug Fixes

  • Plunge can now drop from a height of 2 at upgrade level 1 and 2
  • Slight buff to archers
  • Replenish can begin before all units make it to the house if some are delayed
  • Fixes progression blocker if the commander is unlocked
  • Early game enemy types appear a little sooner
  • Improved Island Generation so failures are less likely
  • Should reduce the chance of having islands stuck under the fog
  • Improved some framerate spikes due to garbage collection
  • Fixed a very rare crash related to navigation
  • Corrected the %age completion on Game Over, so it’s more accurate and doesn’t show 100% if you lose the final level
  • Popups can be closed with the back button
  • Fixed issue where hover effects on soldiers stick when pausing/winning the level
  • Fixed issue where full squads could be sent to replenish
  • Possible fix for occasional soft-lock in the campaign map
  • Fixed a bug where clicking commander portraits in the map screen would result in incorrect audio.


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